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Features

The Features tab groups controls by rendering feature. Open a subtab to change its settings.

SubtabPurpose
ProbesSample baked lighting from probe volumes
GTAOAdd screen-space ambient occlusion
ShadowsControl baked static shadows, PCSS, and movable-object shadows
TonemappersChoose the final color response
LightmapsGenerate lightmap UVs and set selected objects' texel density
FogLight Spectral Fog Volume and Exponential Height Fog's volumetric contribution from probes; control grid quality
Capsule ShadowsUse probes to guide indirect capsule lighting

For per-object bounds, density, capture actions, and status fields, see Placeables.

Saving changesNote

Several features store their settings in the current map. Save the level even if the change appears immediately. See Saving settings.

Features tab
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